![]() ![]() One or two Mortars or Snipers would not be strange, and it’s much safer to do this now than earlier when you’re still establishing map control or later when you’ll often be spending your resources on tanks or other vehicles. This is also when you’ll often begin building more specialized units to supplement your force of versatile units. ![]() Depending on your strategy, you’ll either want to invest in early vehicles yourself or in counters to them in terms of resources, early vehicle production will limit your Fuel while vehicle counters will draw on your Manpower or Munitions (for example, AT guns cost only Manpower while Panzerschrecks, Panzerfausts, and AT grenades cost Munitions. ![]() It just won't be easy.The mid game is defined by the use and countering of light vehicles and combined arms forces. You'll make a lot of choices that favor one over the others, and can even risk losing their support if you're not careful, but it is technically possible to keep everyone happy. A third voice in your ear comes in the shape of Valenti, an Italian partisan leader who you'll meet early on. ![]() This situation is based on real-life disputes between the Allied commanders in Italy, and trusting one over the other will unlock a different set of perks as well as impacting the flow of the narrative. FrienemiesĪll along the way, you'll be pulled in different directions by the rival US and British generals, Buckram and Norton, who are on the same side but have very different ideas about how to best execute the invasion. Working backwards from your main objective and figuring out step-by-step how to take apart the Axis frontline using all the available resources is a tricky puzzle. Not so fast, though! Coastal defenses can chew your boats up, so first you'll need to send in ground forces to take out the coastal batteries and clear the way. But if the airfield is also heavily defended, it might help to bring some ships into range for a naval bombardment. A strong defensive line might be vulnerable from the air, but you'll need to capture an airfield before you can really take advantage of that weakness. The key to success, I found, is a sort of combined arms leapfrogging strategy. ![]()
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